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March 7, 2006 at 11:15 pm #533331
In SilicoParticipantAssuming Sound Forge 9.0 is coming up, which I have no doubt it will be soon enough, what are some features that you would like to see in this program?
Please keep in mind that this is an AUDIO EDITING program, and probably won’t ever include 8-channel multitrack recording, or advanced MIDI editing or any such features. It will no doubt be basically the same, but this is your chance to submit some feedback and ideas that may actually be taken to heart as this product comes alive.
I will be filtering these suggestions based on appropriateness and passing along the best or most common ones to the development team as product suggestions, so if you see something already mentioned, give it a second push to let me know there’s more than one person who wants that feature.
I will need these suggestions by THIS FRIDAY if you want them passed along, so let them rip!
-Rob @ Sony
AdSense 336x280March 7, 2006 at 11:15 pm #586389
In SilicoParticipantAssuming Sound Forge 9.0 is coming up, which I have no doubt it will be soon enough, what are some features that you would like to see in this program?
Please keep in mind that this is an AUDIO EDITING program, and probably won’t ever include 8-channel multitrack recording, or advanced MIDI editing or any such features. It will no doubt be basically the same, but this is your chance to submit some feedback and ideas that may actually be taken to heart as this product comes alive.
I will be filtering these suggestions based on appropriateness and passing along the best or most common ones to the development team as product suggestions, so if you see something already mentioned, give it a second push to let me know there’s more than one person who wants that feature.
I will need these suggestions by THIS FRIDAY if you want them passed along, so let them rip!
-Rob @ Sony
AdSense 336x280March 8, 2006 at 12:08 am #586395
vice versesParticipanta straight forward feature that allowed tracks to be made into acapellas, instead of going round the houses with many processes would be good, but then i guess thats an obvious suggestion, and probably not an easy feature to provide?
V.V.
AdSense 336x280March 8, 2006 at 3:10 pm #586416
In SilicoParticipantyeah…acapellas are too varied to provide one single feature that would do this, it takes a lot of fiddling with seferal eq’s and effects to make this happen. If it didn’t, we’d have a bunch of tutorials for no reason
AdSense 336x280March 8, 2006 at 6:15 pm #586421
tim.gosdenParticipantSomething purely for mastering.
Similar to t-racks, with EQ, Compression and Limiting in one simple plugin.
Also…
being able to load up say 5 plugins one after another and see what they sound like in a chain. Therefore you wouldn’t need to process soemthing, then process the next part. Especially in mastering (I think thats what I’m trying to say!!)
Tim.
AdSense 336x280March 8, 2006 at 6:53 pm #586423
vice versesParticipantbeen using sound forge tonight…. and i realised that theres another obvious feature that would make using sound forge a better experience…. i realise (as u had already said) that having an 8 track layering isnt going to happen, but how about 2 or even 3 tracks to be able to edit sounds in, as at present to copy and paste just adds the sound into the said point rather than being able to mix into one another.
(i am only an amatuer with soundforge so i apologise if this feature already exists somewhere!!!) … and if it does would someone please tell me, as it would make using SF so much more simple!!V.V.
AdSense 336x280March 8, 2006 at 7:13 pm #586427
Viktor KParticipanttim.gosden wrote:being able to load up say 5 plugins one after another and see what they sound like in a chain. Therefore you wouldn’t need to process soemthing, then process the next part. Especially in mastering (I think thats what I’m trying to say!!)If I understand you correctly then thats exactly what you do in Wavelab.
I love using Wavelab for mastering, really nice to work with. But this is a thread for Soundforge and as I never have used it I will not say more hehe.AdSense 336x280March 9, 2006 at 5:59 pm #586471
tim.gosdenParticipantVickylicious wrote:[quote quote="tim.gosden":rq30ydyi]being able to load up say 5 plugins one after another and see what they sound like in a chain. Therefore you wouldn’t need to process soemthing, then process the next part. Especially in mastering (I think thats what I’m trying to say!!)If I understand you correctly then thats exactly what you do in Wavelab.
I love using Wavelab for mastering, really nice to work with. But this is a thread for Soundforge and as I never have used it I will not say more hehe.[/quote:rq30ydyi]Yes, exactly as in wavelab! Makes life alot easier.Tim.
AdSense 336x280March 10, 2006 at 12:07 am #586492
In SilicoParticipanttim.gosden wrote:being able to load up say 5 plugins one after another and see what they sound like in a chain. Therefore you wouldn’t need to process soemthing, then process the next part. Especially in masteringLike this?
This feature is currently in Sound Forge 8.0 and I believe (don’t quote me on this) it was in 7.0 as well. Here’s how it works:
1. Select View Menu > Plug-in Chainer
2. Click the small green icon in the upper-right of the Plug-in Chainer window (not with the red ‘x’, to the left of that).
3. Select the plugins you want to add to your audio. Don’t worry about the order, you can change it at any time.
4. You will now be back in your Plug-in Chainer window, with plugins loaded. The small |> (play symbol – stop button in this image because I was previewing the audio) button at the top of the window lets you preview the plugin effects, and the checkbox icon to the right of that applies it to the current selection.You can also save these chains using the disc icon at the very top of the window for future ease-of-mastering.

Any VST or DirectX plugin can be loaded in this window, if it is compatible with Sound Forge. To change the order that the plugins are in, drag the box with the plugin name that is right over the plugin controls, to the position in the chain you want it. Remember, signal goes from left to right on this virtual chain, so a compressor to the left of a distortion plugin won’t be compressing a distorted signal, but will be feeding the distortion plugin a compressed signal.
Man, can you tell I do this all day at work?

As for the other suggestions of maybe a few more tracks, that is definately something that has been suggested en masse both by internal employees, and customers alike. Who knows, if the programmers feel up to it we might see a 4-channel sound forge….?
To address vice’s comments about mixing audio: yes, you can currently mix audio in Sound Forge 8.0. It’s not very easy though. If, after copying a section of audio you want to insert and mix, you right-click on the audio you want to mix it with, there is an option called ‘Mix Paste’ which will paste your new audio in, and mix it with the existing audio instead of inserting it at the cursor. Granted, this would still be much easier and more effective using 2 tracks.
Sorry to write a book!
-Rob @ Sony
AdSense 336x280March 10, 2006 at 4:02 pm #586522
tim.gosdenParticipantIn Silico wrote:[quote quote="tim.gosden":1n57tqyo]being able to load up say 5 plugins one after another and see what they sound like in a chain. Therefore you wouldn’t need to process soemthing, then process the next part. Especially in masteringLike this?
This feature is currently in Sound Forge 8.0 and I believe (don’t quote me on this) it was in 7.0 as well. Here’s how it works:
1. Select View Menu > Plug-in Chainer
2. Click the small green icon in the upper-right of the Plug-in Chainer window (not with the red ‘x’, to the left of that).
3. Select the plugins you want to add to your audio. Don’t worry about the order, you can change it at any time.
4. You will now be back in your Plug-in Chainer window, with plugins loaded. The small |> (play symbol – stop button in this image because I was previewing the audio) button at the top of the window lets you preview the plugin effects, and the checkbox icon to the right of that applies it to the current selection.You can also save these chains using the disc icon at the very top of the window for future ease-of-mastering.

Any VST or DirectX plugin can be loaded in this window, if it is compatible with Sound Forge. To change the order that the plugins are in, drag the box with the plugin name that is right over the plugin controls, to the position in the chain you want it. Remember, signal goes from left to right on this virtual chain, so a compressor to the left of a distortion plugin won’t be compressing a distorted signal, but will be feeding the distortion plugin a compressed signal.
Man, can you tell I do this all day at work?

As for the other suggestions of maybe a few more tracks, that is definately something that has been suggested en masse both by internal employees, and customers alike. Who knows, if the programmers feel up to it we might see a 4-channel sound forge….?
To address vice’s comments about mixing audio: yes, you can currently mix audio in Sound Forge 8.0. It’s not very easy though. If, after copying a section of audio you want to insert and mix, you right-click on the audio you want to mix it with, there is an option called ‘Mix Paste’ which will paste your new audio in, and mix it with the existing audio instead of inserting it at the cursor. Granted, this would still be much easier and more effective using 2 tracks.
Sorry to write a book!
-Rob @ Sony[/quote:1n57tqyo]I can’t belive that!!!! :O
Is there support fro surround sound (even up to 9:1)
Tim.
AdSense 336x280March 10, 2006 at 4:40 pm #586524
In SilicoParticipantno surround support(any.1) as of yet, but I passed that along as a feature request for the next Forge release…

That doesn’t neccessarily mean it will be a feature, but at least they’ll consider it
AdSense 336x280March 10, 2006 at 4:48 pm #586525
Viktor KParticipantI just gotta ask the Soundforge users. What are the benefits of using Soundforge instead of Wavelab?
Seems like Wavelab has the function you want, surround support, master chain, audio montage and so on. Anything Soundforge have that Wavelab dosen’t?AdSense 336x280March 13, 2006 at 7:20 pm #586695
In SilicoParticipantUm, it’s a PROFESSIONAL grade program?
IMHO Wavelab = chintzy retail crap
AdSense 336x280March 14, 2006 at 11:01 pm #586743
In SilicoParticipantwell, that’s HALF way to 9.0
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